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void | 空

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A 3D&2D third-person adventure game with minimal texts, where the player can wander,observe, and play around in a strange world with unique creatures and features.

This game is still work in progress

​Coming soon....

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Thesis Question

How can a game be designed to intrinsically motivate players to actively explore and engage with the game world, through their cognition and understanding of in-game rules and real-world knowledge, while conveying narrative, information, and designer intention through nonverbal language and interaction feedback rather than written or spoken language?

Read the paper: [ ](void): A Delightful Journey Driven by Autonomy

What if...

Everything is creature

Darkness is liquid

Ocean is the Sky

You are not the god in the game

More Details in: LinkTree

Role

Director, Designer, Concept Artist

Engine

Unity (URP)

Platform

PC

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