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void | 空
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A 3D&2D third-person adventure game with minimal texts, where the player can wander,observe, and play around in a strange world with unique creatures and features.
This game is still work in progress
Coming soon....

Thesis Question
How can a game be designed to intrinsically motivate players to actively explore and engage with the game world, through their cognition and understanding of in-game rules and real-world knowledge, while conveying narrative, information, and designer intention through nonverbal language and interaction feedback rather than written or spoken language?
Read the paper: [ ](void): A Delightful Journey Driven by Autonomy
What if...
Everything is creature
Darkness is liquid
Ocean is the Sky
You are not the god in the game

More Details in: LinkTree
Role
Director, Designer, Concept Artist
Engine
Unity (URP)
Platform
PC
