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Bio

Hello World.

Ziyang Liu, or Yang, is a game designer, game developer and a current graduate student based in Los Angeles, CA.

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As a designer, as well as a gamer, Yang has a huge interest in designing the games that convey infromation purely depending on interactions, and games that combined unique mechanics and narratives well.

 

The most important is, she wants the players to enjoy her games, to be happy.

Personal History

Past Trails

09/2018 - 07/2022

Communication University of China
Beijing, China

B.E. Degree in Game Design Technology

  • Delevloped lots of games with friends, for assignments, indie game contests, game jams and hobby.

  • Taking courses of Computer Science, Computer Graphics, Game Design, Writing, Game Marketing.

07/2021—09/2021

NetEase Game BlackHole Studio
Guangzhou, China

Game Designer, New Project Incubation Group

  • Designed a playable demo using the Unreal engine

  • Self-studied Unreal

  • Involved in gameplay and game level designing, mechanics, level design, programming, and debugging

08/2022 - 

University of Southern California
Los Angeles, US

MFA Degree in Interactive Media and Game Design expected in June 2025

01/2023 - 03/2023

Collaboration Project with Tokyo Geidai
Los Angeles, US
Tokyo, Japan

An USC & Geidai Collaboration Project 

  • Worked closely and developed a game named Samsara with students from Tokyo University of the Arts

01/2019 - Always

Making Games

To Make People Smile

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